Swin Transformer 的思想

  1. Vision Transformer 的思想

    将图像拆分为块(patch),并将这些图像块的线性嵌入序列作为Transformer的输入,自注意力即要求每个像素去关注所有其它像素

  2. 分层思想

    采取分层思想,随着特征层的加深,特征图的高和宽逐渐变小

  3. 移动窗口

    解决窗口间信息无法交互的缺点

Swin transformer

参考博文及代码:Swin-Transformer网络结构详解_swin transformer_太阳花的小绿豆的博客-CSDN博客

人脑中的注意力机制

注意力是一个用来分配有限的信息处理能力的选择机制。
以人眼为例,眼睛首先扫描整个场景元素,然后寻找感兴趣的影像区域,聚焦感兴趣的区域,仔细观察获得信息。人脑对于整个场景的关注不是均衡的,有一定的权重区分,感兴趣的区域会被人脑分配更多的权重。

自注意力机制的实现

自注意机制就是通过权重矩阵自发地找到元素与元素之间的关系

注意力公式以及其中所包含的意义

Q:查询向量(query),用来查询其它元素

K:关键字(key),用来被其它元素查询
V:内容(value)

每一个元素都有自己的Q、K、V,元素使用自己的Q与其它元素的K相乘得到该元素与其它元素的相似度,这个相似度可以理解为关注度得分,关注度得分越高,这两个元素之间的联系越密切。

公式中的Q、K、V表示的是矩阵,是所有元素Q、K、V的集合。Q和K的转置点乘(QK越相似,点乘值越大),得到的是元素之间的相互关系,经过softmax后得到的就是映射到(0,1)的各个元素的相互关联程度,与V相乘后得到的是内部元素有关联的集合。为什么还要再除上一个缩放因子呢,dK所表示的是k的维度,如果维度dk太大,那么点积的值也会变大,由softmax函数的特性会知道这会导致经过softmax函数后被推到一个梯度极小的区域,加入缩放因子可以抵消这种影响,保证可以顺利进行反向传播。

经过这个公式后,得到的结果就可以突出需要注意的地方(即关联程度更高的地方)

Q、K、V的得来

Q、K、V是由上一层的输出乘上它们各自的权重矩阵,权重矩阵Wq、Wk、Wv是可以学习的随机初始化矩阵,然后通过网络反向传播来不断更新

多头注意力机制

可以类比CNN中同时使用多个卷积核的作用,设置多个Q、K、V权重矩阵,形成多个子空间,可以让模型去关注到不同方面的信息,最后再将各个方面信息综合起来,这样做有利于网络捕捉到更丰富的特征。

import torch
import torch.nn as nn
import torch.nn.functional as F
from typing import Optional
import numpy as np
import torch.utils.checkpoint as checkpoint

patch&&Embedding

Patch Partition
将图片输入Patch Partition 模块中进行分块,每4×4作为一个patch,输入的是RGB三通道图片,则shape由[H,W,3]变成[H/4,W/4,48]

Linear Embedding
对每个像素的channel数据做线性变化,shape变为[H/4,W/4,C]

在源码中Patch Partition 和Linear Embeding 是直接通过一个卷积层实现

class PatchEmbed(nn.Module):
"""
2D Image to Patch Embedding
"""
def __init__(self, patch_size=4, in_c=3, embed_dim=96, norm_layer=None):
super().__init__()
patch_size = (patch_size, patch_size)
self.patch_size = patch_size
self.in_chans = in_c
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_c, embed_dim, kernel_size=patch_size, stride=patch_size)
self.norm = norm_layer(embed_dim) if norm_layer else nn.Identity()

def forward(self, x):
_, _, H, W = x.shape

# padding
# 如果输入图片的H,W不是patch_size的整数倍,需要进行padding
pad_input = (H % self.patch_size[0] != 0) or (W % self.patch_size[1] != 0)
if pad_input:
# to pad the last 3 dimensions,
# (W_left, W_right, H_top,H_bottom, C_front, C_back)
x = F.pad(x, (0, self.patch_size[1] - W % self.patch_size[1],
0, self.patch_size[0] - H % self.patch_size[0],
0, 0))

# 下采样patch_size倍
x = self.proj(x)
_, _, H, W = x.shape
# flatten: [B, C, H, W] -> [B, C, HW]
# transpose: [B, C, HW] -> [B, HW, C]
x = x.flatten(2).transpose(1, 2)
x = self.norm(x)
return x, H, W
model=PatchEmbed()
y,H,W=model(x)
print(y.shape)
torch.Size([1, 3136, 96])

SwinTransformerBlock

Lay normalization 模块的作用

Internal Covariate Shift(协变量偏移)

梯度下降使得每一层的参数都在不断发生变化,
进而使得每一层的线性与非线性计算结果分布产生变化。
后层网络就要不停地去适应这种分布变化,这个时候就会使得整个网络的学习速率过慢

因此可以通过固定每一层网络输入值的分布来对减缓这个问题

如果把x∈N×C×H×W类比为一摞书,这摞书总共有 N 本,每本有 C 页,每页有 H 行,每行 W 个数字。LN 求均值时,相当于把每本书里所有页,每页里的所有数字都相加起来,然后再除以该本书总的数字个数CWH,相当于得到某本书总体的数字平均值,每本书的均值相同,求标准差时也是同理。总结为“对应本”。
引用:深度学习笔记-11.Normalization[规范化]方法总结_业余狙击手19的博客-CSDN博客

VIT

Swin Transformer 在VIT 上做出改进,引入W-MSA模块是为了减少计算量。

MSA和W-MSA的计算量

Q计算量是hw×C×C,同理得K,V的计算量也为hw×C×C,一共为3hwC2,再计算Q×K^T,计算量为hw×C×hw,忽略softmax,再×V,计算量hw×hw×C,所以总计算量3hwC^2+2(hw)^2C

划分窗口后,单个窗口的计算量为4M2C2+2M4C,窗口数量是wh/M2,二者相乘总的计算量为4hwC2+2M2hwC

SW-MSA

W-MSA,只会在每个窗口内进行自注意力计算,所以窗口与窗口之间是无法进行信息传递的。为了解决这个问题,引入了SW-MSA

W-MSA和SW-MSA是成对使用的,SW-MSA的窗口从左上角分别向右侧和下方各偏移了[M/2]

class SwinTransformerBlock(nn.Module):
r""" Swin Transformer Block.
Args:
dim (int): Number of input channels.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""

def __init__(self, dim, num_heads, window_size=7, shift_size=0,
mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"

self.norm1 = norm_layer(dim)
self.attn = WindowAttention(
dim, window_size=(self.window_size, self.window_size), num_heads=num_heads, qkv_bias=qkv_bias,
attn_drop=attn_drop, proj_drop=drop)

self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)

def forward(self, x, attn_mask):
H, W = self.H, self.W
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"

shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)

# pad feature maps to multiples of window size
# 把feature map给pad到window size的整数倍
pad_l = pad_t = 0
pad_r = (self.window_size - W % self.window_size) % self.window_size
pad_b = (self.window_size - H % self.window_size) % self.window_size
x = F.pad(x, (0, 0, pad_l, pad_r, pad_t, pad_b))
_, Hp, Wp, _ = x.shape

# cyclic shift
if self.shift_size > 0:
shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
else:
shifted_x = x
attn_mask = None

# partition windows
x_windows = window_partition(shifted_x, self.window_size) # [nW*B, Mh, Mw, C]
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # [nW*B, Mh*Mw, C]

# W-MSA/SW-MSA
attn_windows = self.attn(x_windows, mask=attn_mask) # [nW*B, Mh*Mw, C]

# merge windows
attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C) # [nW*B, Mh, Mw, C]
shifted_x = window_reverse(attn_windows, self.window_size, Hp, Wp) # [B, H', W', C]

# reverse cyclic shift
if self.shift_size > 0:
x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2))
else:
x = shifted_x

if pad_r > 0 or pad_b > 0:
# 把前面pad的数据移除掉
x = x[:, :H, :W, :].contiguous()

x = x.view(B, H * W, C)

# FFN
x = shortcut + self.drop_path(x)
x = x + self.drop_path(self.mlp(self.norm2(x)))

return x

windowAttention

class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""

def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0.):

super().__init__()
self.dim = dim
self.window_size = window_size # [Mh, Mw]
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = head_dim ** -0.5

# define a parameter table of relative position bias
self.relative_position_bias_table = nn.Parameter(
torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # [2*Mh-1 * 2*Mw-1, nH]

# get pair-wise relative position index for each token inside the window
coords_h = torch.arange(self.window_size[0])
coords_w = torch.arange(self.window_size[1])
coords = torch.stack(torch.meshgrid([coords_h, coords_w], indexing="ij")) # [2, Mh, Mw]
coords_flatten = torch.flatten(coords, 1) # [2, Mh*Mw]
# [2, Mh*Mw, 1] - [2, 1, Mh*Mw]
relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # [2, Mh*Mw, Mh*Mw]
relative_coords = relative_coords.permute(1, 2, 0).contiguous() # [Mh*Mw, Mh*Mw, 2]
relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0
relative_coords[:, :, 1] += self.window_size[1] - 1
relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
relative_position_index = relative_coords.sum(-1) # [Mh*Mw, Mh*Mw]
self.register_buffer("relative_position_index", relative_position_index)

self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)

nn.init.trunc_normal_(self.relative_position_bias_table, std=.02)
self.softmax = nn.Softmax(dim=-1)

def forward(self, x, mask: Optional[torch.Tensor] = None):
"""
Args:
x: input features with shape of (num_windows*B, Mh*Mw, C)
mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
"""
# [batch_size*num_windows, Mh*Mw, total_embed_dim]
B_, N, C = x.shape
# qkv(): -> [batch_size*num_windows, Mh*Mw, 3 * total_embed_dim]
# reshape: -> [batch_size*num_windows, Mh*Mw, 3, num_heads, embed_dim_per_head]
# permute: -> [3, batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
# [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
q, k, v = qkv.unbind(0) # make torchscript happy (cannot use tensor as tuple)

# transpose: -> [batch_size*num_windows, num_heads, embed_dim_per_head, Mh*Mw]
# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, Mh*Mw]
q = q * self.scale
attn = (q @ k.transpose(-2, -1))

# relative_position_bias_table.view: [Mh*Mw*Mh*Mw,nH] -> [Mh*Mw,Mh*Mw,nH]
relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view(
self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1)
relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # [nH, Mh*Mw, Mh*Mw]
attn = attn + relative_position_bias.unsqueeze(0)

if mask is not None:
# mask: [nW, Mh*Mw, Mh*Mw]
nW = mask.shape[0] # num_windows
# attn.view: [batch_size, num_windows, num_heads, Mh*Mw, Mh*Mw]
# mask.unsqueeze: [1, nW, 1, Mh*Mw, Mh*Mw]
attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
attn = attn.view(-1, self.num_heads, N, N)
attn = self.softmax(attn)
else:
attn = self.softmax(attn)

attn = self.attn_drop(attn)

# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
# transpose: -> [batch_size*num_windows, Mh*Mw, num_heads, embed_dim_per_head]
# reshape: -> [batch_size*num_windows, Mh*Mw, total_embed_dim]
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x

掩码操作

相对位置编码

MLP

作用:增强网络的表达能力

Dropout层的作用

一般来说,当相对较大的模型用在较小的数据集时,通过Dropout的方法可以防止过拟合,并提高泛化性

本质是通过随机删除部分神经元(特征)及其对应连接,实现对网络特征提取的随机修正,这种过程被称作随机正则化

class Mlp(nn.Module):
""" MLP as used in Vision Transformer, MLP-Mixer and related networks
"""
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features

self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.drop1 = nn.Dropout(drop)
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop2 = nn.Dropout(drop)

def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop1(x)
x = self.fc2(x)
x = self.drop2(x)
return x

window_partition

def window_partition(x, window_size: int):
"""
将feature map按照window_size划分成一个个没有重叠的window
Args:
x: (B, H, W, C)
window_size (int): window size(M)
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
# permute: [B, H//Mh, Mh, W//Mw, Mw, C] -> [B, H//Mh, W//Mh, Mw, Mw, C]
# view: [B, H//Mh, W//Mw, Mh, Mw, C] -> [B*num_windows, Mh, Mw, C]
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows

window_reverse

def window_reverse(windows, window_size: int, H: int, W: int):
"""
将一个个window还原成一个feature map
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size(M)
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
# view: [B*num_windows, Mh, Mw, C] -> [B, H//Mh, W//Mw, Mh, Mw, C]
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
# permute: [B, H//Mh, W//Mw, Mh, Mw, C] -> [B, H//Mh, Mh, W//Mw, Mw, C]
# view: [B, H//Mh, Mh, W//Mw, Mw, C] -> [B, H, W, C]
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x

DropPath

class DropPath(nn.Module):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
"""
def __init__(self, drop_prob=None):
super(DropPath, self).__init__()
self.drop_prob = drop_prob

def forward(self, x):
return drop_path_f(x, self.drop_prob, self.training)
def drop_path_f(x, drop_prob: float = 0., training: bool = False):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
This is the same as the DropConnect impl I created for EfficientNet, etc networks, however,
the original name is misleading as 'Drop Connect' is a different form of dropout in a separate paper...
See discussion: https://github.com/tensorflow/tpu/issues/494#issuecomment-532968956 ... I've opted for
changing the layer and argument names to 'drop path' rather than mix DropConnect as a layer name and use
'survival rate' as the argument.
"""
if drop_prob == 0. or not training:
return x
keep_prob = 1 - drop_prob
shape = (x.shape[0],) + (1,) * (x.ndim - 1) # work with diff dim tensors, not just 2D ConvNets
random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device)
random_tensor.floor_() # binarize
output = x.div(keep_prob) * random_tensor
return output

patch merging

作用: 进行下采样

假设输入Patch Merging的是一个4x4大小的单通道特征图(feature map),Patch Merging会将每个2x2的相邻像素划分为一个patch,然后将每个patch中相同位置(同一颜色)像素给拼在一起就得到了4个feature map。接着将这四个feature map在深度方向进行concat拼接,然后再通过一个LayerNorm层。最后通过一个全连接层在feature map的深度方向做线性变化,将feature map的深度由C变成C/2。通过这个例子可以看出,通过Patch Merging层后,feature map的高和宽会减半,深度会翻倍。

class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""

def __init__(self, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)

def forward(self, x, H, W):
"""
x: B, H*W, C
"""
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"

x = x.view(B, H, W, C)

# padding
# 如果输入feature map的H,W不是2的整数倍,需要进行padding
pad_input = (H % 2 == 1) or (W % 2 == 1)
if pad_input:
# to pad the last 3 dimensions, starting from the last dimension and moving forward.
# (C_front, C_back, W_left, W_right, H_top, H_bottom)
# 注意这里的Tensor通道是[B, H, W, C],所以会和官方文档有些不同
x = F.pad(x, (0, 0, 0, W % 2, 0, H % 2))

x0 = x[:, 0::2, 0::2, :] # [B, H/2, W/2, C]
x1 = x[:, 1::2, 0::2, :] # [B, H/2, W/2, C]
x2 = x[:, 0::2, 1::2, :] # [B, H/2, W/2, C]
x3 = x[:, 1::2, 1::2, :] # [B, H/2, W/2, C]
x = torch.cat([x0, x1, x2, x3], -1) # [B, H/2, W/2, 4*C]
x = x.view(B, -1, 4 * C) # [B, H/2*W/2, 4*C]

x = self.norm(x)
x = self.reduction(x) # [B, H/2*W/2, 2*C]

return x
x=torch.rand([1,56*56,96])
model1=PatchMerging(96)
x=model1(x,H,W)
print(x.shape)
torch.Size([1, 784, 192])

BasicLayer

class BasicLayer(nn.Module):
"""
A basic Swin Transformer layer for one stage.
Args:
dim (int): Number of input channels.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
"""

def __init__(self, dim, depth, num_heads, window_size,
mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0.,
drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False):
super().__init__()
self.dim = dim
self.depth = depth
self.window_size = window_size
self.use_checkpoint = use_checkpoint
self.shift_size = window_size // 2

# build blocks
self.blocks = nn.ModuleList([
SwinTransformerBlock(
dim=dim,
num_heads=num_heads,
window_size=window_size,
shift_size=0 if (i % 2 == 0) else self.shift_size,
mlp_ratio=mlp_ratio,
qkv_bias=qkv_bias,
drop=drop,
attn_drop=attn_drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer)
for i in range(depth)])

# patch merging layer
if downsample is not None:
self.downsample = downsample(dim=dim, norm_layer=norm_layer)
else:
self.downsample = None

def create_mask(self, x, H, W):
# calculate attention mask for SW-MSA
# 保证Hp和Wp是window_size的整数倍
Hp = int(np.ceil(H / self.window_size)) * self.window_size
Wp = int(np.ceil(W / self.window_size)) * self.window_size
# 拥有和feature map一样的通道排列顺序,方便后续window_partition
img_mask = torch.zeros((1, Hp, Wp, 1), device=x.device) # [1, Hp, Wp, 1]
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1

mask_windows = window_partition(img_mask, self.window_size) # [nW, Mh, Mw, 1]
mask_windows = mask_windows.view(-1, self.window_size * self.window_size) # [nW, Mh*Mw]
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2) # [nW, 1, Mh*Mw] - [nW, Mh*Mw, 1]
# [nW, Mh*Mw, Mh*Mw]
attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
return attn_mask

def forward(self, x, H, W):
attn_mask = self.create_mask(x, H, W) # [nW, Mh*Mw, Mh*Mw]
for blk in self.blocks:
blk.H, blk.W = H, W
if not torch.jit.is_scripting() and self.use_checkpoint:
x = checkpoint.checkpoint(blk, x, attn_mask)
else:
x = blk(x, attn_mask)
if self.downsample is not None:
x = self.downsample(x, H, W)
H, W = (H + 1) // 2, (W + 1) // 2

return x, H, W

Mask

SwinTransformer

class SwinTransformer(nn.Module):
r""" Swin Transformer
A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows` -
https://arxiv.org/pdf/2103.14030
Args:
patch_size (int | tuple(int)): Patch size. Default: 4
in_chans (int): Number of input image channels. Default: 3
num_classes (int): Number of classes for classification head. Default: 1000
embed_dim (int): Patch embedding dimension. Default: 96
depths (tuple(int)): Depth of each Swin Transformer layer.
num_heads (tuple(int)): Number of attention heads in different layers.
window_size (int): Window size. Default: 7
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4
qkv_bias (bool): If True, add a learnable bias to query, key, value. Default: True
drop_rate (float): Dropout rate. Default: 0
attn_drop_rate (float): Attention dropout rate. Default: 0
drop_path_rate (float): Stochastic depth rate. Default: 0.1
norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
patch_norm (bool): If True, add normalization after patch embedding. Default: True
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
"""

def __init__(self, patch_size=4, in_chans=3, num_classes=1000,
embed_dim=96, depths=(2, 2, 6, 2), num_heads=(3, 6, 12, 24),
window_size=7, mlp_ratio=4., qkv_bias=True,
drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1,
norm_layer=nn.LayerNorm, patch_norm=True,
use_checkpoint=False, **kwargs):
super().__init__()

self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.patch_norm = patch_norm
# stage4输出特征矩阵的channels
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.mlp_ratio = mlp_ratio

# split image into non-overlapping patches
self.patch_embed = PatchEmbed(
patch_size=patch_size, in_c=in_chans, embed_dim=embed_dim,
norm_layer=norm_layer if self.patch_norm else None)
self.pos_drop = nn.Dropout(p=drop_rate)

# stochastic depth
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))] # stochastic depth decay rule

# build layers
self.layers = nn.ModuleList()
for i_layer in range(self.num_layers):
# 注意这里构建的stage和论文图中有些差异
# 这里的stage不包含该stage的patch_merging层,包含的是下个stage的
layers = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias,
drop=drop_rate,
attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=norm_layer,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None,
use_checkpoint=use_checkpoint)
self.layers.append(layers)

self.norm = norm_layer(self.num_features)
self.avgpool = nn.AdaptiveAvgPool1d(1)
self.head = nn.Linear(self.num_features, num_classes) if num_classes > 0 else nn.Identity()

self.apply(self._init_weights)

def _init_weights(self, m):
if isinstance(m, nn.Linear):
nn.init.trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)

def forward(self, x):
# x: [B, L, C]
x, H, W = self.patch_embed(x)
x = self.pos_drop(x)

for layer in self.layers:
x, H, W = layer(x, H, W)

x = self.norm(x) # [B, L, C]
x = self.avgpool(x.transpose(1, 2)) # [B, C, 1]
x = torch.flatten(x, 1)
x = self.head(x)
return x